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[OP] 127 views 0 replies Posted by Unknown 9 years ago Mar 29, 2:49 am forums.robertsspaceindustries.com
Hello , I know how to sculpt , model , animate , texture etc, I use zbrush , 3dsmax, and several other programs to do stuff , but if I wanted to make a ship or the like , where do I have to look for exact guidelines, like sizes, polycounts, hardpoint compatibilities, type of thrust design , interior dimensioning , animation .
etc ?

Also how do I do to implement things ingame and see them ? implement or link animations etc?