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[OP] 127 views 0 replies Posted by Unknown 9 years ago Mar 29, 2:49 am forums.robertsspaceindustries.com
First of all, im sorry if this question has been asked before and is something that is a general question this days, I was just curious what Chris Roberts plans are for the landing spots on planets... I've heard people talk about something called ''Procedural generated''. I have a clue on what this is, but not entirely.. I'm guessing its some sort of program that generates more landing spots that perhaps looks alike?

Though since from my experience, Chris Roberts aims for immersion... And I can't help but think that the coolest immerse would be that during the ''cinematic'' or autopilot part you could also real players doing the same.. Though I do understand that it'd be very hard to make an individual landingspot and scenario for every specific player (which im very sure will be around millions once this game nears its release).

So i'm here to ask anyone who has any experience in these sort of things to perhaps explain to me how either Chris Roberts is planning on solving this or if not yet decided what you think is the best way to solve it?

Honestly everyone having the same scenario isn't a massive problem for me. I wouldn't explain on such a small part, my gut just tells me that a man like Chris Robert is aiming for something else, but I could be wrong. So how will landing on planet work? Will every player have a personal scenario and land on the exact same spot but in different instances/shards?