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[OP] 127 views 0 replies Posted by Unknown 9 years ago Mar 29, 2:49 am forums.robertsspaceindustries.com
Hello Community,
I have a question or two about how the game-play experience is going to be like. I know a bunch of people bought some really nice ships from the store front which grew me and my friends a bit concerned. When I'm roaming about in space doing cargo transport and just cruising along and somebody just randomly shoots a missile at me and destroys me just out of the blue without any warnings << would something like that be in the actual game-play like random shoot to kill? Also would an entire fleet of people be able to engage you without a reason just to destroy your expensive ship? What I'm mainly want to see in any game is a bit of role play aspect to where there will be a stand-off before any fighting goes on and can't be random for any reason like interrogations and such and if it doesn't go to well for either then they can engage in combat. I don't know if RSI or anybody has already mentioned something like that if so point me to the right direction.
I have a question or two about how the game-play experience is going to be like. I know a bunch of people bought some really nice ships from the store front which grew me and my friends a bit concerned. When I'm roaming about in space doing cargo transport and just cruising along and somebody just randomly shoots a missile at me and destroys me just out of the blue without any warnings << would something like that be in the actual game-play like random shoot to kill? Also would an entire fleet of people be able to engage you without a reason just to destroy your expensive ship? What I'm mainly want to see in any game is a bit of role play aspect to where there will be a stand-off before any fighting goes on and can't be random for any reason like interrogations and such and if it doesn't go to well for either then they can engage in combat. I don't know if RSI or anybody has already mentioned something like that if so point me to the right direction.